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Senior Graphics Programmer

EUROPE · Full-time

About The Position

Who we are

The Sandbox is building a decentralized metaverse, empowering creators and players to come together and build the world they’ve always wanted. It is our mission to build an inclusive and open metaverse. Building the bridge between blockchain, social experiences, and gaming. Creating long-lasting relationships through the power of community, creativity, and NFTs.

As a core team member, you will be responsible for implementing and delivering cuttingedge graphics, visual effects, and shaders. Focused on low-level rendering, graphics techniques, and optimizations, this role also involves toolchain and tool development for our Game Maker and Game Client. 

What you'll be doing

  • Implement new rendering features, based on the given guidelines and platform constraints
  • Collaborate with artists, designers, and other engineers to achieve the artistic vision of the project
  • Debug, profile and optimize existing rendering systems
  • Translate designs into technical specifications and implementations
  • Participate in our product development from ideation, development to deployment, and beyond
  • Write well-designed, testable, efficient code by using best software development practices
  • Meet deadlines and produce high-quality code

What we're looking for

  • Bachelor’s degree in computer science, computer engineering or equivalent training or professional experience
  • 4+ years of experience as a graphics programmer
  • Solid 3d math, algebra, and algorithms knowledge
  • Fluent in C# or C++
  • Deep understanding of shader programming languages
  • Knowledge of at least one low level graphics API (OpenGL, DirectX, Vulkan)
  • GPU/CPU optimization is nothing new for you
  • Knowledge of rendering techniques and object-oriented programming is required
  • Knowledge of graphics debugging tools like Renderdoc or similar
  • Good communication skills, responsibility, and dedication to work

You might also have

  • Knowledge of Entity Component Systems and Data-Oriented programming
  • Experience with Unity Shadergraph
  • Experience working with VFX Graph, or PopcornFX VFX editor
  • Experience with Unity Scriptable Render Pipeline, specially URP
  • Passion for programming and games
  • Experience working in hardware-constrained scenarios (consoles or mobile)

Agency Notice

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. The Sandbox does not accept unsolicited headhunter and agency resumes. The Sandbox will not pay fees to any third-party agency or company that does not have a signed agreement with The Sandbox. In the event of any unsolicited resumes sent to The Sandbox or to The Sandbox ATS they will be considered The Sandbox property. The Sandbox will NOT pay a fee for any placement resulting from the receipt of an unsolicited resume. The Sandbox will consider any candidate for whom an Agency has submitted an unsolicited resume to have been referred by the Agency free of any charges or fees.

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