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Software Engine Designer

Argentina · Full-time · Senior

About The Position

The Sandbox is building a decentralized metaverse, empowering creators and players to come together and build the world they’ve always wanted. It is our mission to build an inclusive and open metaverse, building the bridge between blockchain, social experiences, and gaming, creating long-lasting relationships through the power of community, creativity, and NFTs. To learn more, check us out at or on Twitter at @TheSandboxGame

About The Position:

Our Tool Designer needs to have a clear understanding of the systems provided in The Sandbox Game Maker, or any game engine (Unity Engine, Unreal Engine, Game Maker Engine, RPG Maker). 

A strong design background and extensive experience in tools should let the Tool Designer to effectively collaborate with cross-functional teams to creatively solve challenging problems of usability, visual understanding, performance, and effectiveness.

The Tool Designer can pinpoint the key characteristics necessary for a game engine’s success, design and document them.


  • Designing tools and equipment based on client specifications or company needs.
  • Developing prototypes of new tools and testing them to ensure they meet safety requirements.
  • Suggesting improvements to existing tools or designing new ones that will improve efficiency or productivity.
  • Collaborate with an agile, cross-functional team to ensure a responsive and engaging user experience.
  • Prototype and iterate on controls, UI designs, and game logic using UMG.
  • Rapidly respond to and iterate on feedback and performance indicators.
  • Drive improvement in our design tools and pipelines.
  • Communicate with stakeholders to explain their design ideas and answer questions about the design.


  • +2 years of experience in Tool Design.
  • Game Design Knowledge.
  • Passion for games.
  • Experience in a UX, UI or design role or related roles for at least 2 years.
  • Experience with modern digital design tools.
  • A portfolio of high-quality design projects.
  • Familiarity with game production is very beneficial in this role.

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