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Tool Designer

Argentina · Full-time · Senior

About The Position

About The Position

The Tool Designer has an understanding of the systems. Strong design background and extensive experience in tools should let the Tool Designer to effectively collaborate with cross-functional teams to creatively solve challenging problems. It can pinpoint the key characteristics necessary for a tool’s success and relentlessly prioritize them.

Last but not least, high skills in the documents are needed to have a clear understanding of the technical needs of a feature.


Responsibilities:

  • Collaborate with an agile, cross-functional team to ensure a responsive and engaging user experience.
  • Drive design implementation with hands-on work with the GM, through all development phases, from concept to live operations.
  • Prototype and iterate on controls, UI designs, and game logic using UMG.
  • Rapidly respond to and iterate on feedback and performance indicators.
  • Drive improvement in our design tools and pipelines.

Requirements

  • +2 years of experience in Tool Design.
  • Game Design Knowledge.
  • Passion for games.
  • Experience in a UX, UI or design role or related roles for at least 2 years.
  • Experience with modern digital design tools.
  • A portfolio of high-quality design projects.
  • Familiarity with game production is very beneficial in this role.

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