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Level Designer

Argentina · Full-time · Intermediate

About The Position

We are looking for an outstanding Level Designer to create levels for our UGC virtual world, using our no-code The Sandbox Game Maker tool, which is a main component of The Sandbox decentralized gaming virtual world gaming platform, allowing us to create voxel game experiences

Main Responsibilities

  • Create gameplay scenarios that highlight the core mechanics and creative vision of the game. 
  • Create experiences that leverage the strength of a Virtual Environment platform 
  • Keep abreast of the limitations and caveats of Virtual Environment platforms and build a strong knowledge base 
  • Collaborate with Design Directors and Game Designers to create engaging levels, in line with the creative vision 
  • Understand and apply guidelines for creating original level layouts within the game to support specific gameplay rules or playstyles 
  • Integrate the content produced by other disciplines for your designs into the game engine (new gameplay elements, Art, AI, sound, etc.) 
  • Participate in the creation, documentation, and tuning of the levels according to the creative vision of the project 
  • Communicate vertically and horizontally within the team in a clear and professional manner 


  • Knowledge about general Game Design and Level Design concepts
  • Experience designing avatar-centric 3D levels
  • Experience working with in-house editors (Unity or similar)
  • Experience working with MMO RPGs or Adventure games
  • Communication skills with clients or with the public/end user of your company's product
  • Basic programming or logic skills
  • Clear communication and organized

Nice to have

  • Played other UGC games where you create your own levels (including mechanics) such as Minecraft or Roblox
  • An eye for aesthetics, knowing what makes an environment appealing and a story compelling
  • Having coordinated a team in the past
  • Having been involved in UX processes for an editing tool
  • Knowledge about cryptogames

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